// human-machine // technology // body // human behaviour //
research // video // film // 3D render // narrative
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Description
A video fiction that explores the possibility of physical touch within
the digital realm. The mouse cursor is the virtual extension of our
body through which we as human beings connect. In this scenario,
however, it becomes unattached from anything physical, dwelling in the
endless digital space alone. The cursor slowly finds something beyond
the visible flat plane, someone else to connect with through
unimagined but somehow existing digital layers.
'Together Apart’ explores the possibility of physical touch, love and
affection within the digital realm. The work is centred around the
mouse cursor and its existence beyond the flat screen. The cursor
indicates the human presence in the digital realm, and thus has become
the virtual extension of our bodies, allowing us to move through,
explore and dwell in the cyberspace. It forges and carries our digital
identity, supposedly a reflection of our physicality, connecting us
virtually to our physical world. But what if there is something more
to the cursor's movement unknown to human perception, something beyond
what we see on the flat screen? In this scenario, the cursor is
unattached from anything physical. It exists alone, dwelling in the
endless digital space. Throughout its journey, the cursor starts
sensing something beyond the visible flat plane. Wishing to reach that
something or someone, to connect with them, it travels through the
unimagined but somehow existing layers of the digital world and
experiences a thrill only humans do in the anticipation of affection
and physical touch. The video work is a product of a research
experiment exploring how our online movement defines our identity.
From revisiting our personal interests to reconnecting to our loved
ones, we 'walk' our own tracks of exploration within the borders of
the computer screen. How different or similar is our physical body to
our digital one? And how estranged the alternate reality of that
digital self could be– who does it interact with, become friends with,
fall in love with? Those questions evolved into a series of visual
experiments where I recorded the mouse movement of individuals in
reaction to the same content and overlapped them, searching and
speculating on what digital love could be. The mouse movements are
accompanied by a 3D rendered environment and a poem capturing the
thoughts and questionings of the cursor itself.